Blog

June 30, 2018
June was a busy month, but a good one. I finished my art print of Pink Mercy, which will be sold at London Comic Con and Forest City Comicon with profits donated to the London Regional Cancer Program. I feel really good about using my art to help support cancer research and treatment on a local level. I participated in a couple of fun community art challenges this month too, first with a ballgown design for Faebelina's Warcraft Ball, and then with an entry for #Pridecraft. Queer representation in media is an important cause for me, and it was a fun piece to do. I created an illustration/package design for a friend's tabletop game as well this month, which I will be able to reveal in July. I'm not in a place were I can take on regular commission work, but it's nice to have ...
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June 28, 2018
My workplace, Big Viking Games, hosted a 2-day game jam this month. I worked on a team of 3 to create "The Shifting Sands of Prion III." I'm happy to announce that my team won the award for Best Visuals!  We made a relaxing exploration game about zooming around an alien world and encountering interesting objects in the environment. Our goal was to create a soothing experience that anyone can play. Programming by Nathan Lutz, art by ...
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June 18, 2018
One thing I have tried to do consistently is make my process and tools available for other artists to learn. I'd much rather help other people than keep my process to myself! These are the 4 brushes I've been using consistently in my work lately. All of these brushes are free with Photoshop Creative Cloud. They're all here, and contained within the Megapack!
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May 30, 2018
This month I feel like I hit my groove again. I'm proud of all I accomplished! I continued practicing with some quick anatomy studies from reference. I'd like to continue doing that going forward, it doesn't take a lot of time and it helps me level up quicker. I got a couple pieces for Mermay done, I did a dress design for the Met Gala "metsona" meme, and I finally finished the Alexstrasza print idea I have been wanting to do since January. My new Alexstrasza piece is probably my strongest work yet, or at least tied with Alleria. Alexstrasza was much faster for a couple reasons. I have figured out the mixer brushes in Photoshop, allowing me to get smooth colour transitions way easier. This makes things like rendering skin simpler and has a more pleasing result. I also have ...
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May 27, 2018
Excited to announce I will be selling my art at two events this year! In addition to my prints, books, buttons, and stickers from last year, I'll have tons of new print designs, as well as some of my original ink drawings! Forest City Comicon - September 22, London Convention Centre London Comic Con - October 26-28, Metroland Media Agriplex, Western Fair District
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April 30, 2018
Here's what I got up to in April! My creative energy is starting to return little by little. I finally finished the Sailor Neptune and Uranus piece I started in January, and I got a few other things done besides. I'm going to keep moving forward and try to accept that I will have days where I can't summon any art energy, and it's ok to rest. I've applied for London Comic Con and Forest City Comic Con this year, and I'm looking forward to making lots of art to sell! Up next on my list are a few quick pieces for MerMay, Witcher pieces, and more Warcraft art!
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April 01, 2018
I've been slowly getting back into doing personal work, but I'm not forcing myself before I'm ready. I spend 8 hours a day at work making art, so it's been difficult to summon the energy to work on my own projects on top of that. People process grief differently, and I respect people who use their art as a creative outlet when they are struggling, but I find I can't work when I'm not doing well. When I force myself, I often don't like the results! When I have good days, I work, and when I don't, I rest and try not to feel guilty. I've got a few works in progress right now that I set aside after my mother in law passed away, and I'm trying to finish those without stressing about it if I don't feel like it. I was inspired to paint Ysera and Utena this month, so I did! The ...
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March 04, 2018
There's no art roundup this month because I only managed to complete 1 art piece. On Feb 6th, my mother-in-law passed away. I married my high school sweetheart, so I have had a relationship with her that was as close as a real mother for 16 years. Between keeping up with my day job, helping with funeral arrangements, and grieving, I had no time or energy left for personal art. Things are slowly getting easier, and I don't think I will be at full steam for a little while, but at a month out, I'm recovering and returning to normal. I'm going to focus on small pieces that make me happy for a little while and see how that goes!
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February 01, 2018
We're one month into 2018 and I'm feeling pretty good with what I've accomplished! I don't have any assignments or cons upcoming in the near future, so I'm free to work on things that I want to do. The plan is to slowly build my catalogue of art prints up so that I have a good selection of popular artwork to sell by the time the summer con season rolls around. In between that, I'm going to draw whatever catches my interest, and try to specifically work on my weak points to improve overall. Each of the 6 personal pieces I completed were picked to work on a specific skill. Vice Admiral Holdo was an attempt at a realistic likeness using Real Oils. The Fellmina chibi was a chance for me to flex my vector art muscles outside of work without the limitations on time and file size that ...
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December 31, 2017
2017 is a wrap! It's been 12 months since I made a resolution to work on my art consistently, and make things I love. It hasn't been easy, but it's been incredibly rewarding. I've heard it takes about 30 days to turn new behaviour into a habit, and I've found that's pretty true for my art. I made myself a trello board for my home projects, and every time I finish a piece I go check my backlog of ideas to see what I want to work on next. It's become natural to me to find time in my day to work on my art, even though my time is limited. With commute, I'm at work for 10 hours of my day, and my art practice has to exist in the time outside of that. I feel pretty proud looking back on everything I accomplished in my free time! Unfortunately, I've also struggled with burnout this ...
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